9 changed files with 198 additions and 0 deletions
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.pio |
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.vscode/.browse.c_cpp.db* |
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.vscode/c_cpp_properties.json |
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.vscode/launch.json |
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.vscode/ipch |
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{ |
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// See http://go.microsoft.com/fwlink/?LinkId=827846 |
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// for the documentation about the extensions.json format |
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"recommendations": [ |
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"platformio.platformio-ide" |
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], |
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"unwantedRecommendations": [ |
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"ms-vscode.cpptools-extension-pack" |
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] |
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} |
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|
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This directory is intended for project header files. |
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|
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A header file is a file containing C declarations and macro definitions |
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to be shared between several project source files. You request the use of a |
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header file in your project source file (C, C++, etc) located in `src` folder |
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by including it, with the C preprocessing directive `#include'. |
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|
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```src/main.c |
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|
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#include "header.h" |
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|
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int main (void) |
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{ |
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... |
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} |
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``` |
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|
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Including a header file produces the same results as copying the header file |
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into each source file that needs it. Such copying would be time-consuming |
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and error-prone. With a header file, the related declarations appear |
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in only one place. If they need to be changed, they can be changed in one |
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place, and programs that include the header file will automatically use the |
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new version when next recompiled. The header file eliminates the labor of |
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finding and changing all the copies as well as the risk that a failure to |
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find one copy will result in inconsistencies within a program. |
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|
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In C, the convention is to give header files names that end with `.h'. |
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|
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Read more about using header files in official GCC documentation: |
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|
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* Include Syntax |
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* Include Operation |
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* Once-Only Headers |
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* Computed Includes |
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|
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html |
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|
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This directory is intended for project specific (private) libraries. |
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PlatformIO will compile them to static libraries and link into the executable file. |
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|
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The source code of each library should be placed in a separate directory |
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("lib/your_library_name/[Code]"). |
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|
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For example, see the structure of the following example libraries `Foo` and `Bar`: |
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|
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|--lib |
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| | |
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| |--Bar |
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| | |--docs |
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| | |--examples |
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| | |--src |
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| | |- Bar.c |
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| | |- Bar.h |
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| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html |
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| | |
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| |--Foo |
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| | |- Foo.c |
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| | |- Foo.h |
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| | |
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| |- README --> THIS FILE |
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| |
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|- platformio.ini |
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|--src |
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|- main.c |
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|
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Example contents of `src/main.c` using Foo and Bar: |
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``` |
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#include <Foo.h> |
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#include <Bar.h> |
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|
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int main (void) |
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{ |
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... |
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} |
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|
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``` |
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|
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The PlatformIO Library Dependency Finder will find automatically dependent |
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libraries by scanning project source files. |
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|
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More information about PlatformIO Library Dependency Finder |
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- https://docs.platformio.org/page/librarymanager/ldf.html |
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; PlatformIO Project Configuration File |
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; |
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; Build options: build flags, source filter |
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; Upload options: custom upload port, speed and extra flags |
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; Library options: dependencies, extra library storages |
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; Advanced options: extra scripting |
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; |
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; Please visit documentation for the other options and examples |
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; https://docs.platformio.org/page/projectconf.html |
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|
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[env:esp32dev] |
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platform = espressif32 |
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board = esp32dev |
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framework = arduino |
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monitor_speed = 115200 |
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@ -0,0 +1 @@ |
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|
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#include <WiFi.h> |
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|
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const char* ssid = "ive3ap"; |
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const char* password = "iveiveive"; |
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const char* myHostname = "esp-prijmeni"; |
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WiFiServer server(80); |
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|
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void setup() { |
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Serial.begin(115200); |
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Serial.print("Nastavuji jmeno zarizeni na:"); |
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Serial.println(myHostname); |
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WiFi.setHostname(myHostname); |
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Serial.print("Pripojuji se k siti:"); |
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Serial.println(ssid); |
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WiFi.begin(ssid,password); |
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while (WiFi.status() != WL_CONNECTED){ |
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delay(200); |
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Serial.print("."); |
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} |
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Serial.println(""); |
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Serial.println("WiFi Pripojena"); |
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//vypsání ip adresy |
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Serial.print("IP Adresa:"); |
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Serial.println(WiFi.localIP()); |
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//zapnutí wifi serveru pro zjistitelnost na sítí |
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server.begin(); |
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Serial.println("server spusten na portu 80."); |
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} |
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void loop() { |
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if (WiFi.status() == WL_CONNECTED) |
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{ |
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Serial.print("Signal ("); |
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Serial.print(myHostname); |
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Serial.print("): "); |
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Serial.print(WiFi.RSSI()); |
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Serial.println(" dBm"); |
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} |
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delay(5000); |
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} |
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#include <Arduino.h> |
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#include <WiFi.h> |
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|
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void setup() { |
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Serial.begin(115200); |
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//nastavíme ESP na stanici aby se to chovalo jako "klient" |
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WiFi.mode(WIFI_STA); |
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WiFi.disconnect(); |
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delay(100); |
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Serial.println("WiFi skener pripraven"); |
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} |
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|
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void loop() { |
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Serial.println("Skenovani startuje..."); |
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int n = WiFi.scanNetworks(); |
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Serial.println("Skenovani dokonceno"); |
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if (n == 0) { |
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Serial.println("Zadne site nebyly nalezny."); |
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} else { |
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for (int i = 0; i < n; i++){ |
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Serial.print(i+1); |
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Serial.print(": "); |
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Serial.print(WiFi.SSID(i)); |
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Serial.print("| Signal: "); |
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Serial.print(WiFi.RSSI(i)); |
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Serial.print(" dBm |"); |
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|
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Serial.println((WiFi.encryptionType(i) == WIFI_AUTH_OPEN)?"[Otevtena]":"[Zabezpecena]"); |
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delay(10); |
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} |
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} |
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Serial.println(""); |
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delay(10000); |
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} |
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@ -0,0 +1,11 @@ |
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|
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This directory is intended for PlatformIO Test Runner and project tests. |
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|
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Unit Testing is a software testing method by which individual units of |
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source code, sets of one or more MCU program modules together with associated |
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control data, usage procedures, and operating procedures, are tested to |
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determine whether they are fit for use. Unit testing finds problems early |
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in the development cycle. |
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|
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More information about PlatformIO Unit Testing: |
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html |
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Reference in new issue